Sidewinder Precision 2 Joystick My computer recognizes the sidewinder but I do not have a game to test it on. Please help improve this article by adding citations to reliable sources. Views Read Edit View history. Does it give options in game for keyboard or controller also can you see the joystick in the options in game to enable or customise? There is no other cables or any other accessories. Also, several types of gamepads were made, such as the original game port version, a plug-and-play game port version, and the USB version. Through extensive configuration of the shift and command buttons, it is possible to create a total of 24 different commands per configuration.
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The stick was especially popular with MechWarrior and Descent players as it was one of the few multi-button joysticks supported by the games natively.
It features up to 30 programmable macro keys, volume control, media control, a detachable numpad and backlighting. You can prexision the question or vote as helpful, but you cannot reply to this thread.
Controller Games Special limited edition consoles Technical specifications. I went microsotf Settings, type Controllers. JordanGlad Replied on July 24, However, due to a flaw in preision design of the Precision Pro, in rare cases the stick would build up a static charge in its electronics and require either a complex process to discharge that was not always successful, or simply needed to stay unpowered for a number of hours to slowly discharge on its own.
Please help improve this article by adding citations to reliable sources. However, these competing software packages do not offer voice command systems. It was shaped like a hockey puck, with four channel buttons that allowed the user to speak to individual teammates.
Microsoft Sidewinder Precision 2 | eBay
This page was last updated: However, the detachable numpad was removed, and a numpad was instead attached permanently to the keyboard. Not sure all makes or models this might work with. That’s why the Sideqinder Precision 2 has been reengineered for even more accuracy. See each listing for international shipping options and costs. Newer USB versions of the SideWinder gamepad have a round digital directional pad sidewindrr of the more traditional cross-shaped directional pad, and lack the mode button.
However, with the widespread introduction of USB in consumer computers shortly after the Precision Pro was released, Microsoft soon re-released the joystick in a USB-compatible form joysticks labeled as Sidewknder No.
The SideWinder Standard joystick was a more basic joystick released around the same time as the 3D Pro.
Through extensive configuration of the shift and command buttons, it is possible to create a total of 24 different commands per configuration. Game must also support FFB. Several types of joysticks were made, including the Force Feedback 2, the 3D Pro, and the regular SideWinder joystick.
The line was first launched in This unit is packed and ready to ship!
Microsoft Sidewinder Precision 2
Xbox Controller Games Special limited edition consoles Technical specifications. For its electronics, the Precision Pro featured a refined hybrid system, resolving some of the hardware compatibility issues with the 3D Pro.
Retrieved September 30, The headset, along with the system speakers, plugged into the puck, where a switch could be used to set whether sound would be output from the speakers or the headset. Jordan, I have my Sidewinder 2 working it just loaded once connected. Final sale no retune.
Microsoft SideWinder – Wikipedia
Retrieved 19 October As Microsoft’s first SideWinder joystick, the 3D Pro was responsible for setting the overall design as seen in all of Microsoft’s future isdewinder.
The Precision Pro also added a shift button to the base, doubling the number of possible button combinations. Number of bids and bid amounts may be slightly out of date.
Plug style shown in image. Games will still recognize and use the joystick. The Freestyle Pro, released inwas a unique gamepad, as the up-down-left-right directions in analogue mode were controlled by the physical movement of the controller, more precisely by the absolute pitch and roll position of the pad.